1. Start Shaping the Monster From Scratch
Step 1
I’ve prepared before starting my work in Adobe Illustrator by making this pencil sketch on regular office paper. You can use my sketch for practice, or go ahead and create your own fancy monster! Follow this tutorial as a sample guide, learning some techniques that you can apply to your drawing.Start by placing (File > Place) your sketch in the blank document.
Grab the Ellipse Tool (L), set the Fill color to None and the Stroke to any bright color (we will change that later anyway), and make an even circle in the head area of your monster. Select all the anchor points (except the upper one) of the circle with the Direct Selection Tool (A) and drag them down, extending the shape.
Step 2
Repeat the same move for the body, this time forming a bigger shape.Step 3
Draw two tiny arms by picking the Pencil Tool (N) and outlining them above your sketch.Step 4
Add two small ellipses for the ears. Use the Rectangle Tool (M) to add a rectangle, and then turn it into a curved shape with the Direct Selection Tool (A) by moving its anchor handles around.Step 5
Go on and add a pair of quirky horns! Make a simple pointed shape out of a circle, as we did for his face and body. Go to Effect > Warp > Arc and set the Bend value to about -16%, Vertical. Apply another effect to the same shape, but this time it should be Arch Style with -22% Bend value, Vertical. You can apply as many effects as you like and then edit every applied effect in your Appearance Panel by clicking on it. When you are satisfied with the result, go to Object > Expand Appearance to create a new shape.Step 6
Place the horns on the monster’s head according to your sketch.Step 7
Add three ellipses of different sizes to form the fingers of a paw. Use the horns that we created in the previous step to make tiny claws. Decrease the horns’ size, rotate them, and place above the ellipses to fit the sketch. Don't forget to add the second paw.The base for our character is ready! Let’s start coloring it!
2. Enliven Your Monster by Adding Colors
Step 1
I’ve made a simple three-colored palette for the base of our image (stay tuned and you’ll see how to create the cute skulls a few steps later!). These colors will help us to create a proper Halloween mood, and at the same time will make our artwork vivid and eye-catching.As you can see, I’ve made the arms and paws a bit darker to detach them from the body. I'm going to make the circle background invisible for a while, so that it doesn’t distract me while I'm working on the character.
Step 2
Take the Pencil Tool (N) and use the basic body color to freehand a tuft of hair.You can switch to Outline Mode (Control-Y) any time to check your sketch, which makes the drawing process more convenient.
Step 3
Add similar tufts of hair onto the ears to make them furry.Step 4
Apply a gentle linear gradient to his hands so that they blend nicely with the body.Here is how our funny guy looks with the basic colors applied.
Step 5
Let’s move on and work with his face. Start rendering his nose by switching to the Outline Mode (Control-Y) and making two ellipses: one for the nose bridge and the other for the nose tip.Return to normal mode and apply the proper colors to the nose.
Step 6
The next important yet simple element is the eye! And again we’ll use the Ellipse Tool (L) to create two objects perpendicular to each other.Copy the horizontal shape and move the upper copy down a bit. Use the Minus Front function of the Pathfinder Panel to delete the parts you don't need.
Step 7
Select both shapes and use the Shape Builder Tool (Shift-M) to delete the lower part of the eyeball by holding down the Alt key and clicking it. This way we’ve created a simple eyelid! Switch its color to green, slightly darker than the basic body color.Step 8
Add some minor details to the face to make it more friendly. Put a funny hair tuft above the upper part of the nose and use the Eyedropper Tool (I) to pick the color gradient from the monster’s arms. Add two pink spots to create a gentle blush on his cheeks, and don't forget his eyebrows.Step 9
Now we need to add a big smiling mouth, which is the primary element of the monster’s face. Use the Rounded Rectangle Tool with a 50 px Corner Radius to add a basic shape that will form the mouth.Step 10
Apply Effect > Warp > Arc with -37% Horizontal Bend value, making a curved smile.Look at your sketch in Outline Mode to put the mouth in the right place and switch its fill color to dark red to depict the inner part of the opened mouth.
Step 11
Now we need to create a row of bright shiny teeth, making a friendly smile. Check out my Crazy Retro Poster Tutorial, starting from Part 4, Step 2, to find out how to create teeth with the Blend Tool (W) in a few clicks.Add the lower row of teeth in the same way.
Step 12
Object > Expand the teeth and make a pair of fangs, by selecting a tooth and dragging its lower anchor point down with the Direct Selection Tool (A)Step 13
Let’s make a furry tummy! Outline one half of the tummy over your sketch, using the Pencil Tool (N).Use the Reflect Tool (O) to reflect the created shape over the Vertical Axis and put it on the other side of the body.
Step 14
Select both halves and press Control-J to combine them into a single shape. Play with the color, making the tummy light yellow.3. Create a Basket Full of Sweets & Candies
Step 1
Start with simple shapes by using the Ellipse Tool (L) and Rectangle Tool (M) to form the upper part of the basket.Step 2
Apply the Arch effect (Effect > Warp > Arch) with -13% Horizontal Bend value to the rectangle part of the basket, making it slightly curved, so that our basket looks more three-dimensional.Step 3
Continue shaping out the basket: add a square with the Rectangle Tool (M) for the body of the basket, and modify its bottom by moving the lower anchor points closer to the center.Step 4
We have a pile of sweets in our basket, but you don’t have to draw every single candy. Make a few of them using squares and circles, and then just rotate and resize the objects, putting them one above the other to create the impression of a basketful of sweets.Step 5
Our monster should look as if he is holding the basket in his hands, so we need to rearrange the objects. Press Control-[ several times to move the basket, placing it under the hands.Add matching colors to the sweets, preserving the overall palette. Make a dark-brown ellipse in the center of the upper part, showing the inside cavity. Duplicate this shape, because we will need its copy in the next step.
Step 6
We need to hide the lower parts of the sweets, placing them into a basket. This can be easily solved by putting our objects into the Clipping Mask. For this purpose, take the Add Anchor Point Tool (+) and add a group of anchor points on the upper part of the dark-brown ellipse that we created in the previous step.Use the Direct Selection Tool (A) to move the added points so that the shape surrounds the candies. Don’t in any way move or change the lower part of the ellipse. Put the created shape on top (Shift-Control-]).
Step 7
Finally, select your group of candies and the brown shape and click the right mouse button to reveal the pop-up menu. Make Clipping Mask and—voila!—all the candies are in the basket.Great work! This is how it looks all together.
Step 8
Our basket looks quite boring at this stage. To make it more of a basket than a bucket, we need to add some texture. Remember those good old wicker baskets made of wood? That’s right, we’re going to make the same interlaced pattern in vector.Start by drawing a narrow stripe with the Rectangle Tool (M). Add vertical and horizontal copies of the stripe and let them cross each other, creating a square grating. Make the horizontal stripes slightly lighter and place them above the vertical ones by pressing the Shift-Control-] key combination.
Step 9
Select all stripes and Divide them in the Pathfinder panel, thus creating a group of separate tiny squares. Select the odd squares in the first row and pick the color from the vertical stripes with the Eyedropper Tool (I), making the squares darker.Step 10
Move on to the next row and continue recoloring odd and even squares next-but-one, creating a look of interlaced wooden stripes.Here’s how the pattern looks now:
Let’s select it and go to Object > Pattern > Make. Move the Pattern Tile (the blue frame) as shown on the screenshot: the right vertical stripe should stick to the edge of the Pattern Tile, leaving the tips of the horizontal stripes outside. The Tile frame itself should remain square. Exit the Pattern Mode and you'll find the created texture in the Swatches panel.
Step 11
Copy the basket shape and Place it in Front (Control-C > Control-F). Apply the newly created pattern by selecting it in the Swatches panel. You can resize the pattern to fit the basket by double-clicking on the Scale Tool (S) to call out the pop-up menu. Tick the Transform Patterns checkbox, set the Scale to 70% and click OK to apply the effect.Step 12
Proceed by double-clicking the Rotate Tool (R), revealing the Rotate Options menu. Set the Angle to 45 degrees and check the Transform Patterns box. Click OK, thus changing the direction of the stripes.Step 13
You can edit the colors of your pattern any time by selecting it and going to Object > Pattern > Edit Pattern (Shift-Control-F8), thus returning to Pattern Mode.4. Add Minor Details to the Character
Step 1
To make the monster furrier, we should add some hair to his body. Take the Blob Brush Tool (Shift-B) and draw several short strokes. You can see my brush settings on the screenshot. However, if you leave them as default, there won’t be any big difference in drawing such small details. The only thing you might need to change here is the size of your brush. I’ve used the smallest 1 px size.Step 2
Add more fur strokes all over the monster’s head, according to the initial sketch. Spread small pink spots over the nose to make it more detailed.Step 3
Let’s also add some details to the horns, making them notched. Use the Polygon Tool to make a thin triangle and apply the Arch effect with -56% Vertical Bend value. Object > Expand the shape to apply the changes.Step 4
Rotate the created shape and place it on the horn, creating a notch. Copy the notch a few times and place the copies along the horn. Use Pathfinder or the Shape Builder Tool (Shift-M) to cut off the unwanted pieces and add a drop-shaped highlight, making the horn slick.Step 5
Let’s return to our candies. We need to separate them from each other by adding shadows. Copy the base of the candy and Place it in Back (Control-C > Control-B), switching to Multiply Mode in the Transparency panel. Cut off the unneeded parts as we did before with the Shape Builder Tool (Shift-M).Step 6
Add the shadows under the character’s arms in the same way, thus separating them from the body. Cut off the unneeded part by clicking it with the Shape Builder Tool (Shift-M) while holding down the Alt key.Add the shadows from the basket and nose, making these objects pop out more.
Step 7
Make the body and horns more picturesque by switching the Fill color to linear gradient. Use turquoise and light-green tones for the body, and raspberry-orange tones for the horns.Step 8
Make the sweets yummy and shiny by adding the overtones in the following way: draw a freehand shape with the Pencil Tool (N), covering a part of the candy. Fill it with some bright color and use the Shape Builder Tool (Shift-M) to cut off the piece outside the candy. Switch the Blending Mode to Screen and adjust the color, making it vivid and semi-transparent.Here is how our sweets look. Shiny, smooth and slick!
5. Render Details on the Background
The background of our sketch contains some small yet important details, such as bats, ghosts, skulls, and bones, creating a creepy Halloween atmosphere.Step 1
The first element of the background will be a bat. I was inspired by the Negative Space technique while creating this object (check out some information about negative space here on Wikipedia, if you’re interested). It may be hard to imagine at first, but it’s much easier to create a symmetrical shape like this, rather than freehanding it with a pencil or other tools. Let’s try it out!We’ll start by making three even circles of various sizes (each next circle should be smaller than the previous one). The fourth larger circle should be placed above the first three, as shown on the screenshot.
Select all the circles and use the Reflect Tool (O) to mirror them over the Vertical Axis and press the Copy button. Move the reflected copies to the right side, holding down the Shift key. Select all circles and press Control-8 to create a Compound Path, making one single shape.
Step 2
Proceed by taking the Pencil Tool (N); switch the Fill color to None and the Stroke to some contrast color (dark red in my example). Draw a rounded stroke, crossing the circles, as shown on the screenshot below. Select your stroke and Reflect it to the other side, creating a copy.Keeping both strokes selected, press Shift-X to Swap Fill and Stroke colors and Unite two pieces of the dark-red shape in Pathfinder to make a single shape.
Finally, select all the created elements and use the Minus Back function in Pathfinder to form a bat silhouette.
And here is the result of all our manipulations! Looks like a true bat silhouette considering that it was just a group of circles. Notice that I’ve deleted two side anchor points on the bat’s “tail” to make it more pointed.
Step 3
The next element will be a ghost. Start shaping it from an ellipse by dragging its lower anchor point down with the Direct Selection Tool (A).Change the position of the anchor handles on the “tail” of our ghost to make it pointed. Pull the handles with the Convert Anchor Point Tool (Shift-C) if you need to move them separately. Add circles for the eyes and mouth of our ghost.