Environment Creation in Cinema 4D: Part 1

by


Final product image
What You'll Be Creating
Moises Perez shows you how to create a Venice inspired environment in this exciting new series for Cinema 4D. Containing over thirty hours of real-time lecture, this ambitious tutorial series will walk you through the entire process of creating a realistic environment from scratch, using photo reference. And help you build a solid understanding of the environment creation process, while teaching you re-usable techniques that can be applied to any other project or application.

Introduction & Preperation



Initial Blocking



Initial Blocking Continued



Download this Tutorial

Mythical Character Creation in Modo: Part 3

by 0 Comments
Final product image
What You'll Be Creating
In this part you'll use Modo's cutting edge sculpting tools to add high definition details to the Hern character. Tomasz Lechocinski will walk you through the use of Modo's sculpting brushes as you build up muscle definition, add wrinkles and sculpt fine details for the antlers, hoofs and fingernails. Finally, you'll model and uvmap Hern's earing, necklace and loincloth to complete the character.

Sculpting the Head, Antlers and Torso



 

Sculpting the Hands, Fingers and Legs



Sculpting the Feet and Adding Accessories



Finalizing the Necklace and Modeling the Loincloth



Speed Art Bonus: Part 3 in Time-lapse



Download Videos

Model the Corsair 600T PC Case in Maya: Part 4

by

Final product image
What You'll Be Creating
In part four of the Corsair series, you will build the rear frame and complete the back panel.

Building the Feet & Rear Frame


 



Blocking out the Back Panel



Finalizing the Back Panel



Download this Tutorial

 

Copyright @ 2013 Krobknea.

Designed by Next Learn | My partner