What You'll Be CreatingIn
earlier civilizations, science (math in particular), religion, and art
were not separate. We don't even have a word for the broad and fluid
field they formed together, but we can get a feel for it by gazing at
any of the many astounding works of geometric art which have survived
till now, and are usually part of a sacred structure.
The north rose window in the Notre Dame cathedral, Paris.
Geometry
is nothing but numbers made visible. In fact it is the very
first manifestation of numbers, well before shorthand
symbols—1,2,3—were
created for them. Early geometers understood the relationships between
numbers by looking at the way geometric shapes related to each other,
and as numbers were deeply meaningful, so were the patterns emerging
from them charged with meaning.
The two-dimensional, abstract nature of
geometry was understood as being one step closer to the
zero-dimensional, unknowable Divine than our physical world, and its
beauty was quite
literally out of this world.
Tessellated pattern in the Alhambra, Spain. Photo by Gruban.
The
fascination with geometry and mathematical patterns is reemerging
today: we can see it in the growing popularity of fractal art. There is
no need, however, for special software to
create highly complex geometric designs, and it is in fact deeply
satisfying, even meditative, to slowly draw them out of the white
nothingness of a sheet of paper, as we are going to do in these
tutorials.
We will start with the building blocks of geometry, mastering simple constructions
during the first few lessons. Then we will move on to patterns and more
elaborate constructions, and the last few lessons will tackle truly
complex, but rewarding, works of geometry.
Terminology
To
begin with, let us define a few terms that will come up regularly in
these lessons. You are probably already familiar with several of them.
A circle is the simplest geometric shape, a closed curve where all points are the same distance from the center.
A diameter is any line that connects two points on a circle and passes through the center.
A radius
is any line that connects the center of a circle to its circumference
(practically speaking, this is our compass opening when drawing a
circle).
A chord is any line that connects two points on a circle, without passing through the center.
A semicircle is exactly half a circle.
An arc is any segment of circle that is not a semicircle.
A tangent is a line that just touches a circle in a single point.
An acute angle is smaller than 90º.
A right angle is exactly 90º, and the little square marked inside it is the conventional way of indicating a right angle on a diagram.
An obtuse angle is bigger than 90º.
A triangle is any closed shape with three straight sides. A random triangle, as opposed to the next three, is also called a scalene triangle. The sum of the angles in any triangle is always 180º.
A right triangle has one right angle. The other two angles don't have to be equal, and the sides vary.
An isosceles triangle has two equal sides (equal lengths are indicated by dashes on a diagram).
An equilateral triangle has three equal sides, and its three angles are also equal (60º).
A quadrilateral is any closed shape with four straight sides. The sum of angles in a quadrilateral is always 360º.
A rectangle is a quadrilateral with four right angles. By necessity, the two sides opposite each other are parallel and the same length.
A square is a specialized rectangle where all four sides are equal.
A rhombus also has four equal sides, with the two opposite each other parallel, but no right angles.
The next eight shapes are polygons (closed shapes with more than four sides) with five, six and up to 12 sides. All their sides and angles are equal.
Tools
Geometry
was originally practiced with nothing but a rope and pegs, so it really
doesn't require fancy tools, only accurate ones, when working on paper.
You only need three things: a pencil, a straight edge, and a compass.
Pencils
A
basic lead pencil is perfectly adequate for the job, but don't just
grab the first one you find: it needs to be the right hardness. In the
picture below you'll notice the label HB on the orange pencil, and 6H on
the grey one. These are indicators of hardness. B indicates a soft
lead, and the higher the number (4B, 5B), the softer.
A soft lead
will leave a darker mark that does not score the paper, but smudges
easily. H indicates a hard lead, similarly graded, that will only leave a
light mark, and not smudge, but will score the paper if pressed too
hard. HB, obviously, is a happy middle.
When constructing geometric patterns, you don't want soft pencils! The
reason is that dark construction lines quickly get confusing, and
smudging is inevitable. Soft leads also lose sharpness very
quickly, resulting in either constant sharpening, or loss of accuracy
when drawing.
What we want, instead, is to build up the drawing with
light construction lines, and use a softer pencil to pick out the final
lines of the patterns. This is what these two pencils are for: the 6H
remains sharp a long time and makes a very light line, over which final
lines made by the HB really stand out.
For very complicated patterns, an
intermediate darkness of line can be added in‑between, for instance a
3H or 2H. It is important, however, to learn to draw lightly with H
pencils, because they do score the paper and that's a mark that can't be
rubbed out. When penciling is complete, the pattern can either be
inked, and the pencil then rubbed out, or painted, which will cover the
pencil, or transferred to a completely clean sheet of paper using
tracing paper if so desired.
The advantage of traditional lead
pencils is their affordability, but the downside is how frequently they
need sharpening, and their impact on the environment. An alternative
which I personally prefer is a good 2mm mechanical pencil (aka clutch
pencil or leadholder), such as the one pictured below, with a special
sharpener and boxes of leads. You can have just one such pencil and
interchange leads as needed. Avoid those with thinner leads, such as 0.5
mm, because they can't be sharpened to a real point (0.5 mm is pretty
blunt for our purposes!) and because you won't have a choice of hardness
or softness.
Straight Edge or Ruler
Strictly
speaking, measurements are never used in geometry as they are not as
accurate as proper constructions, and we are never going to use them in
this course. We would have to go out of our way, though, to find a
straight edge without measurement markings, so we might as well pick a
good ruler.
For precision tools, you can't go wrong with brands
that cater to architects, and every art shop will have at least one of
those. You might wonder, wouldn't any ruler be good enough? Well, no:
markings may not matter so much, but straightness is very important!
Here
is how to test a ruler's straight edge: draw a line along the edge of
the ruler, then turn the ruler around and draw a line on top of the
first one along the same edge. I have tested this below with a trusty
ruler I have been using since 1997:
Let's have a close-up look: see how the line is still definitely a single line? This means the edge is perfectly straight.
Next
I tested it with a metal edge, and you'll see why such edges are okay
for cutting but should never be used for precision work.
In
the close-up above, see how the line splits towards the right? If the
whole image could fit on this screen, you would see that even though the
two lines are drawn along the same edge, they enclose a narrow space,
indicating that the edge is slightly curved. Just what we want to avoid!
Compass
Our
most interesting and most important tool is also the most costly one,
but a good compass is worth its weight in gold and will last a lifetime.
It's always fine to use a cheaper school-type compass for learning, of
course, and upgrade when moving on to serious work (or when you get too
frustrated with the lack of precision).
A compass basically has
two legs connected by a hinge: one leg ends in a needle point, the other
in a pencil point. The pencil leg can be adjusted to obtain different
openings, and turned while the needle point is held steady on the paper,
which creates a circle. It is entirely possible to create complex
geometric figures with nothing but a compass, replicating the
rope-and-pegs methods used in architecture a long time ago.
What to Look for in a Compass
A screw mechanism to
change the compass opening (or at least a screw to tighten the hinge so
that it stays put once you've set the desired opening). You do not want a compass that opens and closes easily, because the opening will inevitably change while you work.
An
interchangeable pencil end. The end of the right arm of the compass
above can be taken off and replaced with the little gadget on the right,
in which any drawing tool can be inserted: pencil, pen, ruling pen, or
even brush. This is incredibly useful, as the alternative would be to
ink
or color the lines freehand, endangering the perfection of the curve.
An
extension arm: This is the longer accessory at the bottom. It makes it
possible to draw much larger circles. For instance, this compass can
manage a circle with a radius of around 25 cm, but the extension arm
stretches this to 35 cm.
Some compasses don't have a
lead like this one does, but are designed to be fitted with a pencil.
That's fine: it is then a matter of personal preference, subject to the
same pros as cons as I have explained when comparing traditional pencils
to mechanical pencils.
Tips for Using a Compass
Cover
your work surface with a large piece of card or mount board (at least
the size of your paper), both to protect it from the needle point, and
also so that the point can penetrate enough to stay in its place.
Otherwise it can get very frustrating, as it'll keep slipping out.
Place
the needle or dry point, with great precision, where you want it to be,
and then hold the handle (at the top) between thumb and forefinger to
rotate it and create a circle. Getting a nice, even circle this way may
take some practice at first—that's normal. Try to keep the compass
reasonably upright while you draw. Never hold the compass with one leg
in each hand, as that alters the opening.
I must stress this:
take great care to place the needle point accurately, and to keep the
pencil end sharp. The reason some people are good at geometry and some
aren't is all down to precision.
Basic Constructions
That's enough theory, let's start drawing! Gather your tools and some cartridge paper, and let's get started.
Diagrams Legend
In the construction diagrams throughout the course, I use the following types and colours of lines. Here is what they mean:
Triangle (on a Given Side)
This is how to proceed if you're starting from a line segment, which means you already have one of the sides of the triangle.
Step 1
Dry point on A, draw an arc from B.
Step 2
Dry point on B, draw an arc from A to find the third point C.
Step 3
Join. If your compass opening is larger or smaller than AB, the triangle is isosceles.
Triangle (in a Circle)
If
you have a given circle and you need to inscribe an equilateral
triangle in it (meaning its three points will be on the circle), follow
these steps:
Step 1
Draw a line through the center, cutting the circle at A and B.
Step 2
With the same compass opening, draw an arc that cuts the circle at points C and D.
Step 3
Join BCD.
Perpendicular Bisector
This
technical-sounding term refers to a line that does two things: it
divides a segment (or an angle) in two equal lengths (or angles), and it
is at a right angle to the segment it divides. This is a rather
important device and is frequently used in the process of constructing
other figures.
Step 1
With the point on A and the compass opening equal to AB, draw an arc.
Step 2
Repeat with the point on B. The two arcs intersect above and below.
Step 3
Join the two intersection points. The segment is now bisected and O is the mid-point between A and B.
Tangent Through a Point on a Circle
If you have a given point (P) on a circle and need to draw the tangent through this particular point:
Step 1
Start by drawing the diameter that passes through P and the center O, and cuts the circle at another point A.
Step 2
Set
your compass opening to the distance AP, place the point on O and draw a
large arc, almost a semicircle. It cuts the line AP at B.
Step 3
Without changing the compass opening, place the point on B and cut the arc at C and D.
Step 4
The line CD is your tangent at P.
Tangent to a Circle From an Outside Point
Suppose now that P is a point outside the circle and you need to draw the tangent that passes through it:
Step 1
Join the segment PO.
Step 2
Bisect PO at point A.
Step 3
With the dry point on A and the opening set to AO, cut the circle at points B and C.
Step 4
PB and PC are the two possible tangents from point P.
Parallel (Through a Given Point)
Parallel
lines are lines that never touch, so they travel in exactly the same
direction. If your schooling was anything like mine, you were taught a
vague shortcut to drawing them, but always ended up just relying on the
grid printed inside your copybook. This, however, is the right and
proper way of getting true parallels!
Let us start with a given line and suppose we have an outside point P through which the parallel needs to pass.
Step 1
With P as the center, draw any arc to cut the line at A.
Step 2
With the same compass opening, put the point on A and mark point B.
Step 3
Now place the point on B to draw an arc that passes through A and cuts the first arc at C.
Step 4
The line PC is your parallel.
Parallels (at a Given Distance)
Slightly more tricky is to draw a parallel at a specific distance from the original line.
Step 1
Start
by marking two pairs of points on the line. Distances are not specific,
but the further the pairs are from each other, the more accurate the
result.
Step 2
Find the bisector for each pair of points.
Step 3
Open your compass to the desired distance and mark that distance on each of the two bisectors.
Step 4
Join.
Dividing a Segment
We'll
finish this first lesson with a very nifty method to divide a segment
into a number of equal parts. This is useful of course if you don't have
a ruler with markings at hand, but even a ruler is no help if you have a
segment measuring 5.63 cm which you need to divide into seven sections.
This method is completely accurate and will spare you awkward
calculations.
In the following example, we want to cut a segment AB into seven.
Step 1
Draw two arcs with the point on A and B respectively. Their radius doesn't matter as long as they intersect.
Step 2
Join A with one of the intersections and B with the other. This results in two parallel lines.
Step 3
What
we're going to do now is mark evenly-spaced points on each parallel,
using the compass. The opening doesn't matter but keep it small so all
the points fit on the line. Their number is [number of segment portions
minus 1], which in the case of our example, is 7–1 = 6 points. Here the
first point is marked from A.
Step 4
Move
the compass point to the point just marked, and mark another, then
repeat till six points are marked, then do the same starting from B.
Step 5
Connect the points, and the lines cut the segment into seven equal parts.
So,
we have taken our first steps into geometry as an art, with basic
operations that will come in handy in future lessons or in your own
explorations. Next time we will be jumping right into actual shapes and
patterns, working with the numbers 4 and 8...
TDasany
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation.
Medical Disclaimer
The information on this site is not intended or implied to be a substitute for professional medical advice, diagnosis or treatment. All content, including text, graphics, images and information, contained on or available through this web site is for general information purposes only. Krobknea makes no representation and assumes no responsibility for the accuracy of information contained on or available through this web site, and such information is subject to change without notice. You are encouraged to confirm any information obtained from or through this web site with other sources, and review all information regarding any medical condition or treatment with your physician. NEVER DISREGARD PROFESSIONAL MEDICAL ADVICE OR DELAY SEEKING MEDICAL TREATMENT BECAUSE OF SOMETHING YOU HAVE READ ON OR ACCESSED THROUGH THIS WEB SITE.