Create a Fantasy Landscape Matte Painting in Adobe Photoshop

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Final product image
What You'll Be Creating

In this tutorial I'll show you how to create a fantasy landscape matte painting named "Eagle's Land". 
We'll start this tutorial by sketching out the concept/idea, and then combine some stock photo references in Adobe Photoshop. Throughout this tutorial you'll learn how to use adjustment layers, masking and brushes, as well as how to manage the color and atmosphere to achieve a beautiful result. You'll also learn how to work with groups, create lighting, pay attention to details and more. 
The following assets were used during the production of this tutorial:
The first step is sketching your idea to plan out what you're going to create. Use a tablet pen and draw it on a canvas. You can draw it on paper using pencils and scan it to your computer if that's more familiar for you. My idea is to create a beautiful landscape with medieval elements, covered by a misty atmosphere and illuminated by the sunlight. I made a rough sketch in black and white, and then added some colors:

sketch lines
sketch BW
sketch colored

In the sketch, the main light source appears from the upper right of the scene. It's very important to define the light source right at the beginning, so that you can manipulate properly later. 
Finding decent photo references is not an easy task. It's very important to find images with appropriate perspective, shadow and light. Here are the photos I've chosen for the next stages.

images sources

In Photoshop, create a new document of 2200 x 2200 px and fill it with white.

new file

Open the landscape image. Use the Move Tool (V) to drag it into our white canvas and convert this layer to a Smart Object.

adding landscape

Go to Layer > New Adjustment Layer > Selective Color and change the Yellowssettings.

landscape selective color

Drag the sky 1 image onto the top of the landscape.

adding sky 1

Click the second icon at the bottom of the Layers panel to add a mask to this layer. Use a soft round brush with black color (soft black brush) to remove any hard edges and blend it smoothly with the background:

masking sky 1

Open the mountain image. Select the mountains area with the Rectangular Marquee Tool (M).

select mountains

Add this selected area to the top of the landscape.

adding mountains

Add a mask to this layer and use a soft black brush to blend the mountains with the background. The aim is to make the mountain layers appear further and higher than the existing landscape, and it will help to create a depth of field. You need to vary the brush opacity while masking to get a better result. You may notice that these mountains should look blurrier and more faded compared to other elements, as they're at a greater distance from the viewer.

masking mountains

Use an adjustment layer and set it as Clipping Mask to match the mountains' color with the background. Go to Layer > New Adjustment Layer > Hue Saturation and drag the Saturation value down to -86.

mountains huesaturation
mountains huesaturation result

Open the rock image. Use the Polygonal Lasso Tool (L) to select the rock area and add it to the bottom right of our main image where the knight and his horse will stand. Use the Free Transform Tool (Control-T) to rotate the rock a little.

select rock
adding rock

There is an unwanted shadow at the right corner of the rock. To remove it, make a new layer above the rock one and remember to set it as Clipping Mask. On the rock layer, select a part of the rock surface with the Lasso Tool.

select rock surface

Press Control-C to copy this selection. Highlight the new layer and press Control-Vto paste the selected area to the indicated shadow.

hide shade

Use a layer mask to blend the copied part with the surface and hide the unwanted shadow.

hide shade-masking

Use a Hue/Saturation adjustment layer and decrease the Master Saturation value to -61. Also remove the blue cast at the edge of the rock by bringing the Blues Saturation value down to -82.

rock huesaturation
rock huesaturation 1

Make a Color Balance adjustment layer and increase the Red and Yellow values of the Midtones.

rock color balance

Add a Curves adjustment layer to darken the rock as it's too bright compared to the background at the moment.

rock curves

On this layer mask, use a soft black brush to erase the front of the rock that catches the light from the sky. You can see the result on the layer mask and the result of the picture.

rock curves layer mask
rock curves masking result

Create a new layer (set as Clipping Mask), change the mode to Overlay 100%, and fill with 50% gray.

rock new layer dodge  burn

Use the Dodge and Burn Tool (O) with Midtones RangeExposure about 20–30%, to refine the light and shadow of the rock. Use the Dodge Tool to brighten the front and the edge, and the Burn Tool to darken the back. You can see how I did it with Normal mode and the result with Overlay mode.

rock dodge and burn normal mode
rock dodge and burn overlay mode

Add the sky 2 image to the bottom of our working document and set this layer between the mountains and the rock layers. We're going to use it to create the mist.

adding mist

Add a mask to this layer, and use a soft black brush to soften the hard edges and reduce the mist intensity.

masking mist

Make a Color Balance adjustment layer (set as Clipping Mask) to change the mist color to a warmer one.

mist color balance

Make a Curves adjustment layer (set as Clipping Mask) to increase the visibility of the mist. On this layer mask, use a soft black brush to erase the mist above the trees/plants area.   

mist curves

This step is to create a distance between the rock and the base landscape and increase the depth as well as the atmosphere of the scene.
Open the knight image. The knight in this image looks as if he's ready for a battle, whereas we want him to stay calm to enjoy the beauty of the landscape. It was too hard to find a photo with a similar pose to the one in the sketch, so I decided to combine several photos to get what I desired. 
First use the Polygonal Lasso Tool to select the knight and the back of the horse, and then press Control-J to duplicate the selected part into a new layer. Make a new layer between the extracted knight layer and the background, and fill it with the color #918989.

isolate knight

Open the horse image. Use the Polygonal Lasso Tool (or any tools you're familiar with) to select the horse and drag it into the knight image. Place this layer under the knight one and use Control-T to scale it down to a suitable size.

select horse
adding horse

Use a Hue/Saturation adjustment layer (set as Clipping Mask) for the horse layer, and set Saturation to -55 and Lightness to +1.

horse huesaturation

Add a Curves adjustment layer (set as Clipping Mask) to brighten the horse.

horse curves

Make a new layer (set as Clipping Mask), change the mode to Soft Light 100%and fill with 50% gray. Use the Dodge Tool and the Burn Tool to refine the contrast of the horse: lighten the shadows and darken the highlights.

horse dodge  burn

Make a new layer and use a soft round brush with the color #e6e6e6 to paint on the shadow under the horse's head to lighten it a bit more. Change this layer mode toSoft Light 100%.

horse lighten shade

Come back to the knight layer. Go to Edit > Puppet Warp and drag the points on the arm and the sleeve down onto his thigh. The aim is to make his arm look as if it's holding the bridle (we'll add it in the next steps).

knight puppet warp
knight puppet warp result

Make a new layer (set as Clipping Mask), change the mode to Overlay 100%, and fill with 50% gray. Apply the Dodge Tool and the Burn Tool to the sleeve and coat to refine the shadow/light there.

 sleeve dodge and burn

On a new layer, use a soft black brush with the Opacity about 40% to paint the shadow of the sleeve.

sleeve shadow

Make a new layer and active the Clone Tool (S), remembering to check the optionAll Layers. Use this tool to clone over the hole between the sleeve and the coat which is created after applying the Puppet Warp.

coat clone

Open the bridle image. Take the bridle only using the Polygonal Lasso Tool and add it to the horse in the knight document. Use the Warp Tool (Edit > Transform > Warp) to tweak the bridle a bit to fit the horse's head.

select bridle
adding bridle

Add a mask to this layer and use a hard black brush to remove any unwanted details.

bridle masking

Make a Hue/Saturation adjustment layer to change the color of the bridle. ChangeSaturation to +20 and Hue to -17 to get a similar color to the saddle.

bridle huesaturation

Add a Curves adjustment layer to darken the bridle a little. On this layer mask, use a soft black brush to erase the darkening effect on the areas which are dark already.

bridle curves

Make two new layers on top of the layers. On the first, use a hard round brush with the color #3f1d20, and on the second use a lighter color (#a1403c) to paint the missing bridle part which the knight is holding in his hand.

bridle painting

Create a new layer and use a hard round brush with the color #f8f8f4 and the size about 2–5 px to paint more hair for the horse's head.

horse hair painting

Make a new layer and use a hard round brush with the color #decab7 to paint the tail of the horse.

horse tail painting 1
On a new layer, use a lighter color for the brush (#f8f8f4) and paint the lighter hairs of the tail.

 horse tail painting 2

Make a new layer under the bridle one, and use a soft black brush to paint the shadow of the bridle on the horse's head.

bridle shadow

Turn off the background and the fill layer, and then press Control-Alt-Shift-E to merge all visible layers into a new one. 
Move the knight into the landscape document, and place him onto the rock. 

adding knight and horse

Make a Hue/Saturation adjustment layer for the knight (set as Clipping Mask) and change the settings of Reds and Cyans.

knight huesaturation red
knight huesaturation cyans

Add a Color Balance adjustment layer (set as Clipping Mask) and change theMidtones values.

knight color blanace

Use a Curves adjustment layer to darken the back of the knight and horse. On this layer mask, use a soft black brush to erase the front of them as they're illuminated by the sunlight.

knight curves

Make a new layer (set as Clipping Mask), change the mode to Overlay 100% and fill with 50% gray. Use the Dodge Tool to brighten the front of the knight and the horse, and the Burn Tool to darken the back.

knight dodge and burn

Create a new layer under the knight one. Use a soft black brush with the Opacityabout 40% to paint a small soft shadow under the horse's feet.

knight shadow 1

Name this layer "shadow 1".
We've determined the light source to be from the upper right of the scene, so the knight and the horse should have a shadow behind. Make a new layer under the shadow 1 one, and hold down the Control key while clicking the knight thumbnail layer to load its selection.

select knight selection

Fill this layer with black (Shift-F5). Go to Edit > Transform > Flip Vertical.

fill knight shadow

On this shadow layer, use the Polygonal Lasso Tool to select a hind leg, and then right click this selection and choose Layer via Cut.

cut a hind leg shadow

Convert these two layers to Smart Objects. Use Control-T to distort these shadow parts to fit the position of the correlated legs.

shadow transform 1
shadow transform 2

Lower the Opacity of these shadow layers to 50%. On each shadow layer, go toFilter > Blur > Gaussian Blur and set the radius to 4 px.

shadow blur

Add a mask to the shadow layer of the cut hind leg, and use a soft black brush to erase the area that overlaps the other leg's shadow. 

shadow masking 1

Use a layer mask to reduce the opacity of the top of another shadow layer:

shadow masking 2

Open the castle image. Use the Magic Wand Tool (W) to select the castle and drag it into our landscape file. Put the castle on the top of a misty mountain.

select castle
adding castle

Add a mask to this layer, and use a soft black brush to erase the hard edges and make it fade into the mountain.

masking castle

Create a Curves adjustment layer (set as Clipping Mask) to darken the castle. On this layer mask, use a soft black brush to erase the upper of the castle, as it should be brighter than the lower.

castle curves

Make a Hue/Saturation adjustment layer and decrease Saturation to -66.

castle huesaturation

To match the contrast of the castle with the mountain, go to Layer > New Fill Layer > Solid Color and pick a color from the misty background (#bec2c5). Lower theOpacity of this layer to 60% to make the castle blend smoothly with the scene.

castle fill layer
castle layer fill result

Open the eagle 1 image. Select the eagle using the Magic Wand Tool and add him to the left side of the image. Flip him horizontally by using Edit > Transform > Flip Horizontal.

select eagle 1
adding eagle 1

Press Control-J to duplicate this layer. Move the duplicated one to the lowest edge of the foreground and enlarge the size.

duplicate eagle 1

On the duplicated eagle layer, go to Filter > Blur > Gaussian Blur and set the radius to 8 px.

eagle 1 blur

Make all the eagle layers selected, and then press Control-G to group them. Change this group mode from Pass Through (default group mode) to Normal 100%. To remove the blue cast on the eagles, create a Hue/Saturation adjustment layer on top of these layers. Choose the Blues channel and change Hue to +49,Saturation to -75 and Lightness to -38.

eagles 1 huesaturation

Because the group mode is changed to Normal 100% (no Pass Through), this adjustment layer only affects the layers within this group (the eagle ones).
Create a Color Balance adjustment layer within the group, and alter the Midtonessettings by increasing the Red and Yellow values. On this layer mask, use a soft black brush to reduce the effect of this adjustment layer on the bigger eagle wing in the foreground.

eagles 1 color balance midtones

Use a Curves adjustment layer to brighten the eagles. On this layer mask, use a soft black brush to erase the lower part of the eagles to balance their body contrast (the upper is brighter, the lower is darker).

eagles 1 curves

Make a new layer above the smaller eagle layer (set as Clipping Mask), change the mode to Overlay 100% and fill with 50% gray. Use the Dodge Tool to brighten the tail and the Burn Tool to darken the belly.

eagles 1 dodge and burn

Open the eagle 2 image. Isolate him from the background using the Magic Wand Tool and add him to the top of the sky, above the castle.

adding eagle 2

Use a Curves adjustment layer (set as Clipping Mask) to brighten the eagle.

eagle 2 curves

Make a Hue/Saturation adjustment layer and change the Cyans settings to reduce the cyan cast on the eagle wings.

eagles 2 huesaturation

Make a Gradient Map adjustment layer on top of the layers, pick the colors#0f264b and #d3ce97, and change the mode of this layer to Soft Light 100%.

gradient map soft light mode

Create a Color Balance adjustment layer, and change the Midtones andHighlights settings.

color balance midtones
color balance highlights

Go to Layer > New Fill Layer > Solid Color and pick the color #2e2001. Change this layer mode to Exclusion 100%.

fill layer exclusion mode

Use a Curves adjustment layer to darken the scene.

curves darken

On this layer mask, use a soft black brush to reduce the contrast of the upper part of the scene, mostly on the mountains, trees, and eagles.

curves masking
curves result

Make a new layer on top of the layer, and change the foreground color to #2c1602. Take a soft round brush and paint on the top of the scene where you've aimed to make light. Change this layer mode to Linear Dodge 100%.

light normal mode and linear dodge mode

On a new layer with the same mode, use the same brush to paint on the trees, mountains, castle and the eagle in the middle. 

adding light 2

Change the brush color to #dccdc0 and start painting the light on the front of the rock, the knight and the horse. Also use the same brush to paint on the tree, the castle, and the sides of the mountains which catch the light. Alter this layer mode toOverlay 100%.

light effect  normal mode
light effect overlay mode

Change the brush type to the light rays and the color to #fdf3ea. Choose the brush you like and paint it on the canvas.

paint light ray

Use Control-T to distort the light a little, and place it in the sunlight area.

distort light ray

Add a mask to this layer and use a soft black brush to erase any undesired light rays, such as on the back of the mountains, the middle eagle, and the rock.

light ray masking

To soften the light a bit, go to Filter > Blur > Gaussian Blur and set the radius to6 px.

light ray softening

Create a Gradient Map adjustment layer and pick the colors #db9d68 and#2c1602. Change this layer mode to Soft Light 100%.

gradient map soft light 2

On this layer mask, use a soft black brush to reduce the Gradient Map effect at the sides of the scene.

gradient map layer mask
gradient map result

Make a Channel Mixer adjustment layer and change the Red settings.

channel mixer red

Set this layer mode to Soft Light 50%. On this layer mask, use a soft black brush to decrease the effect of this adjustment layer on the sun area and the back of the rock.

channel mixer soft light mode

Create a Selective Color adjustment layer and change the values for Yellows,Greens and Neutrals.

selective color yellows
selective color greens
selective color neutrals

Make a Vibrance adjustment layer to enhance the color.

vibrance adjustment 1

Use another Selective Color adjustment layer to add some blue/magenta to the scene.

selective color reds yellows cyans blues magentas neutrals
selective color result

Make a Photo Filter adjustment layer and pick the color #01e9ec.

photo filter

Create another Vibrance adjustment layer to boost the colors.

vibrance 2

On this layer mask use a black brush to remove or reduce the effect on the areas you feel oversaturated.

vibrance masking

Here is the result you should get with this tutorial. I hope you've found it useful and learned some new techniques. If you have any question or idea, feel free to leave it in the comment box below.

Final result

TDasany

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